118 research outputs found

    Unified Approach to Convex Robust Distributed Control given Arbitrary Information Structures

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    We consider the problem of computing optimal linear control policies for linear systems in finite-horizon. The states and the inputs are required to remain inside pre-specified safety sets at all times despite unknown disturbances. In this technical note, we focus on the requirement that the control policy is distributed, in the sense that it can only be based on partial information about the history of the outputs. It is well-known that when a condition denoted as Quadratic Invariance (QI) holds, the optimal distributed control policy can be computed in a tractable way. Our goal is to unify and generalize the class of information structures over which quadratic invariance is equivalent to a test over finitely many binary matrices. The test we propose certifies convexity of the output-feedback distributed control problem in finite-horizon given any arbitrarily defined information structure, including the case of time varying communication networks and forgetting mechanisms. Furthermore, the framework we consider allows for including polytopic constraints on the states and the inputs in a natural way, without affecting convexity

    Exploiting Weak Supermodularity for Coalition-Proof Mechanisms

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    Under the incentive-compatible Vickrey-Clarke-Groves mechanism, coalitions of participants can influence the auction outcome to obtain higher collective profit. These manipulations were proven to be eliminated if and only if the market objective is supermodular. Nevertheless, several auctions do not satisfy the stringent conditions for supermodularity. These auctions include electricity markets, which are the main motivation of our study. To characterize nonsupermodular functions, we introduce the supermodularity ratio and the weak supermodularity. We show that these concepts provide us with tight bounds on the profitability of collusion and shill bidding. We then derive an analytical lower bound on the supermodularity ratio. Our results are verified with case studies based on the IEEE test systems

    Information Structure Design in Team Decision Problems

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    We consider a problem of information structure design in team decision problems and team games. We propose simple, scalable greedy algorithms for adding a set of extra information links to optimize team performance and resilience to non-cooperative and adversarial agents. We show via a simple counterexample that the set function mapping additional information links to team performance is in general not supermodular. Although this implies that the greedy algorithm is not accompanied by worst-case performance guarantees, we illustrate through numerical experiments that it can produce effective and often optimal or near optimal information structure modifications

    Exploiting Weak Supermodularity for Coalition-Proof Mechanisms

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    Convergence Rate of Learning a Strongly Variationally Stable Equilibrium

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    We derive the rate of convergence to the strongly variationally stable Nash equilibrium in a convex game, for a zeroth-order learning algorithm. We consider both one-point and two-point feedback, and the standard assumption of convexity of the game. Though we do not assume strong monotonicity of the game, our rates for the one-point feedback, O(Nd/t^.5), and for the two-point feedback, O((Nd)^2/t), match the best rates known for strongly monotone games
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